Truth is a privilege

This is a wiki of ideas for the modern horror table-top roleplaying game Delta Green. We have organizations, NPCs, races, gods and items throughout time and space, and fan fiction too. For your simulations, we give you scenarios, tradecraft (how to play an agent) and Keeper lore. Such material exists only as possibilities, not canon. Still, nearly all of our 1148 articles remain KEEPERS EYES ONLY: If you do not intend to run Delta Green as a GM, you will find spoilers.
This Wiki's content is particularly relevant to the Call of Cthulhu iteration of Delta Green during the Outlaw years. If you want to see the latest shotguns, and stuff adapted to the new stand-alone Delta Green system, check out what the meddling kids from the Program are up to at The New Fairfield Project. Tell'em Charlie sent you.

Something to add? Join us and you can edit articles. We're a community with room to improve, an undead mailing list, Reddits, Discord channels, yada yada. The current wiki maintains transcripts of the early list, our Ubbo-Sathla. There are tags for casual browsing, and an ebook version. If you can't find what you're looking for, add it:

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The intellectual property known as Delta Green is ™ and © the Delta Green Partnership. The contents of this document are © their respective authors, excepting those elements that are components of the Delta Green intellectual property.