Unnatural (Category)

"The Great Old Ones came from elsewhere and fought over the Earth billions of years before man, and now sleep in some infernal cycle of time. Life on Earth is the result of the biological runoff; a fungus born of alien shit, that has clung and crawled and evolved as these giants sleep. Their science is our magic, and remnants of their civilisation spring up to infect our world. Soon they will wake and destroy humanity… This will not be some war, just as man does not 'war' with an anthill, but a complete annihilation."
- Delta Green Handler's Guide

The 'unnatural' is simply that which exists that is beyond human understanding. Alien creatures from beyond the stars, god-like entities with the power to reshape reality at will, sentient colours and thought patterns, extra-dimensional invaders, all fit under the category of the 'unnatural'. The unnatural serves as the primary 'antagonist' of Delta Green, as the destruction of unnatural creatures and dismantlement of cults in worship to the unnatural are the bread and butter of most Delta Green operations.

The unnatural, by its very nature, is not well understood and parts of it are entirely unknowable to the human mind. Even Delta Green maintains no central repository of unnatural knowledge - for above all, the unnatural is dangerous. The unnatural, even just the knowledge of it, acts as a destructive force on the human mind, gradually whittling down even the most mentally stable into the gibbering slaves of dark gods. No-one is immune to the destructive effects of the unnatural and it is near impossible to tell when a mind will reach its breaking point after being exposed to it. Fewer than three-thousand individuals across the United States have a working understanding of the unnatural, the vast majority of these having only scratched the surface of the true scale of the unnatural.

Unnatural Entities

The Great Old Ones

Great Old Ones

Azathoth

Azathoth

Cthulu

Cthulu

Ghatanothoa

Ghatanothoa

Glaaki

Glaaki

Itla-Shua

Itla-Shua

Nodens

Nodens

Nyarlathotep

Nyarlathotep

Nyogtha

Nyogtha

Qu-Tugwa

Qu-Tugwa

Shub-Niggurath

Shub-Niggurath

Tleche-Naka

Tleche-Naka

Tsathoggua

Tsathoggua

Y'golonac

Y'golonac

Yig

Yig

Yog-Sothoth

Yog-Sothoth

Alien Intelligences

The Mi-Go

Mi-Go

The Greys

Greys

The Elder Things

Elder Things

Shoggoths

Shoggoth

The Shan

Shan

Earthly Inhumans

The Deep Ones

Deep Ones

Ghouls

Ghouls

The Serpent-Folk

Serpent-Folk

Zombies

There are a wide range of unnatural rituals and hypergeometric spells that can restore a corpse to some semblance of life. These 'zombies' can vary in their detail, some being reduced to animal urges or mindless hunger for blood whilst others can retain full awareness. Zombies can be easily detected by their rotting flesh. The forces that animate the corpse make them stronger and hardier than they were in life, rendering most immune to shock or pain.

Extradimensional Invaders

The Great Race of Yith

Great Race of Yith

The Lloigor

Lloigor

The Colours Out of Space

Colours Out of Space

Unnatural Tomes

List of Unnatural Tomes

Hypergeometry

hypergeometry

Rituals

List of Rituals

The intellectual property known as Delta Green is ™ and © the Delta Green Partnership. The contents of this document are © their respective authors, excepting those elements that are components of the Delta Green intellectual property.